It now provides Gain Arcane Surge after

Damage taken by at least 8% (10% in non-Ruthless). Necromancer: No longer provides Minions deal 30% increased Damage in Ruthless. 

It now provides Gain Arcane Surge after Spending a total of 200 Mana. Inquisitor: No longer provides a 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds in Ruthless. It now provides Nearby Enemies take 8% increased Elemental Damage (10% in non-Ruthless). Chieftain: Does not provide 10% increased Strength in Ruthless. Berserker: No longer provides 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently or Cannot be Stunned while you have at least 25 Rage in Ruthless. It now provides 10% of Leech is Instant. Juggernaut: No longer provides +1000 to Accuracy Rating, Cannot be Stunned, 5% increased Damage per Endurance Charge or Gain 1 Endurance Charge every second if you've been Hit Recently in Ruthless. It now provides 10% chance to POE currency trade gain an Endurance Charge when you Stun an Enemy and 1% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second. Slayer: No longer provides 30% increased Area of Effect if you've Killed Recently in Ruthless. Gladiator: No longer provides 25% chance to Blind Enemies on Hit with Attacks, 20% more Physical Damage over Time, or Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds in Ruthless. It now provides Attacks have 50% chance to cause Bleeding and Attack Hits against Bleeding Enemies have 50% chance to Blind. Champion: No longer provides 100% chance to Taunt on Hit, 15% increased effect of Non-Curse Auras from your Skills or Your Hits permanently Intimidate Enemies that are on Full Life in Ruthless. It now provides Melee Hits have 100% chance to Fortify (50% in non-Ruthless), Enemies Taunted by you take 8% increased Damage (10% in non-Ruthless), and Banner Skills have no Reservation. Raider: No longer provides +20% chance to Suppress Spell Damage or 10% increased Movement Speed in Ruthless. Pathfinder: No longer provides 10% increased Movement Speed during any Flask Effect or 10% increased Attack Speed during any Flask Effect in Ruthless. It now provides 20% chance for Flasks you use to not consume Charges (25% in non-Ruthless). Deadeye: No longer provides Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets in Ruthless. Assassin: No longer provides +0.75% to Critical Strike Chance in Ruthless. Saboteur: No longer provides 30% increased Area of Effect in Ruthless. Trickster: No longer provides 2% of Damage Leeched as Energy Shield in Ruthless. It now provides 1% more Damage for each different type of Mastery you have Allocated (2% in non-Ruthless). Elementalist: No longer provides Exposure you inflict applies an extra -20% to buy POE divine orbs the affected Resistance or +1 to maximum number of Summoned Golems in Ruthless. It now provides Chills from your Hits always reduce Action Speed by at least 8%, and Shocks from your Hits always increase Damage taken by at least 8% (10% in non-Ruthless). Necromancer: No longer provides Minions deal 30% increased Damage in Ruthless. 


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