PoE: Storm Brand Inquisitor

Kill uber bosses on the 3 button build! Smooth as butter to the league start, Storm Brand feels great from Act 1 to the endgame

Kill uber bosses on the 3 button build! Smooth as butter to the league start, Storm Brand feels great from Act 1 to the endgame. One of the safest, most mobile playstyles around! Drop brands near enemies plus they die, no aiming required. Combined with Inpulsa's Broken Heart the map goes crazy. Bossing seamless comfort with investment also, I have killed all of the Ubers.

Overview

Pros

Easy Scaling – So much of our damage and defense originates from Ascend points and items/gems, the first league power scaling process is an absolute breeze.

Highly Mobile – Once the brands are out and ticking, your work is done and you will focus on dodging.

Cons

Bossing Price – Storm Brand will clear your maps cheaply but when you want to kill pinnacle bosses, it will carry a cost.

Not For Everyone – Some people think brands feel ‘spammy’ with just how much you refresh them. I have attempted to fix this by not using Swiftbrand.

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How Does it Play?

You will see a pack, drop a brand name near them, plus they die. That’s it. The brands will jump from enemy to enemy inside the pack, shocking and chilling everything until they explode because of Inpulsa's Broken Heart. As the enemies die you may be moving forward or dodging attacks, as well as looting nearby!

Damage and Defensive Scaling

Nothing that reduces resistance works best for us, because Inquisitors ignore resistance when cutting. Our job would be to stack crit up to the possibility to increase this benefit. Crit chance, crit multi, cast speed, spell damage, and percent/flat lightning ought to be the priority, roughly although not exactly for the reason that order.

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Defensively, our ailment and stunned fantastic immune. Petrified Blood and The Burden of Truth massively reduce incoming hits while Inquisitor Regen solves Petrified Blood's downside. The belt also allows flasks to recuperate ES + Life. Tons of armor, Divine Shield, leech, regen, endurance charges, Steelskin.

Gear

The gear page has premade item searches and detailed information on each item within the late-game PoBs.

Use the skill setup below, not the main one in Leaguestart PoB, until finishing acts 1-10.

All of my Leaguestart PoBs contain step-by-step pathing, and you will scroll recorded on this page to determine what skills to make use of in acts 1-10.

You will require 2 good wands before taking the dual wield nodes.

Keep Arcane Surge Support and Vitality at level one.

Clarity ought to be kept low as well, based on your mana situation.

I opened the cave for Flame Totem and Frostblink, then did tidal island for Arcane Surge.

Added Lightning is a quest reward whenever you reach the prison, place it in a socket alone to level immediately.

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crystal snow

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